A nuanced conflict
The Throne Is Within Your Grasp
The ruling house of the empire is in decline & in their weakness an opportunity presents itself. The throne is within the grasp of any rival faction bold & cunning enough to grab power for themselves. In this nuanced conflict where diplomacy cuts just as sharply as the weapons of your army, be aware that neither cut as deep as the assassin’s blade. You must be aware that there are wheels within wheels, and not all of your rivals’ machinations are within your view.
Imperius, from acclaimed designer Grant Rodiek, puts you in charge of one of the rival factions trying to seize control of the throne of Imperius. Use clever drafting, secret information, special faction abilities, and varied planet effects to give yourself the edge. You must be able to adapt to take advantage of your position when it is strong and thwart your enemies when they appear to have the upperhand.
The universe of Imperius is brought vividly to life by the talented team at Gong Studios.
- 28 UNIT CARDS
- 10 PLANET CARDS
- 1 SCORE TRACK
- 12 EVENT CARDS
- 4 SCORE TRACK TOKENS
- 4 CASUALTY TOKENS
- 1 EMPEROR’S LEGION CARDS (2 PLAYER GAME ONLY)
- 4 PLAYER BOARDS
- 1 FIRST PAYER TOKEN
The Path to Victory is Shrouded
In Imperius, you represent one of the powerful houses that seek to ascend to the throne. You each have the same six types of character cards at your disposal although each faction has it’s own variations that will provide strength, favor, victory points & other bonuses. You must remain keenly aware of your opponents’ positions each round as not all cards will be used, nor will each card played be visible at all times.
Each round, you’ll draft a hand of cards, choosing a mix of your faction cards, your opponents’, and powerful events. Use your own faction cards to gain an edge, or choose your opponents cards to thwart their strategies. Then you’ll play these cards to planets to score points through favor or gain control through strength.