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How Does A Game Come to Be?

How Does A Game Come to Be?

A First Time Designer's Story From the initial idea that spawns the first prototype. To the refinement process involved in game development. To final publication and game nights. Each hobby game goes through a myriad of…

SXSW Gaming Awards

We Attended The 2019 SXSW Gaming Awards This Weekend! This weekend we attended the SXSW Gaming Awards in Austin Texas! We were in attendance not only to check out the iconic festival but also because Western…

Stop And Smell The Flowers

Papillon is a tile drafting, tableau building, area control game for 2-4 players. From designer J.B. Howell (Reavers of Midgard) and artwork from Whitney Rader. Coming To Kickstarter April 4th! We're Rewarding Our Fans ! In…

Mezo is one of Game Informer’s Most Anticipated of 2019

Mezo: Published by Kolossal Games We’re proud to have Mezo by John Clowdus featured as one of Game informer’s most anticipated games of 2019! This game will be delivered to Kickstarter backers later this year and you…

SOUTHPARK returns and they are playing WESTERN LEGENDS !

Episode 2, Season 22, Premiere October 3rd.

Kolossal Games Bringing Terrors of London to Tables Everywhere

  London in the late 1800’s. A city of contrasts. New development and construction interspersed with overcrowded slums. High class and high society against a backdrop of the impoverished. The air is heavy and foul-smelling due…